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View Profile Jeffmakesgames
Well, I tinker around with small game projects. I hope to have something neat for you all to play around with.

Jeff @Jeffmakesgames

Age 37, Male

Oregon, USA

Joined on 10/27/09

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Jeffmakesgames's News

Posted by Jeffmakesgames - April 27th, 2015


So, Number Factor got 2 new modes today. 

Mini - Where you play on a 5x5 size grid.  This should offer an interesting challenge.  Drops start at 15.

and

Timed - As requested, I took Classic mode and put a 5 minute timer on it.  In this mode, every 20 drops adds a new row of gray discs.  You also, do not drop gray discs from above.  Only numbered discs.  Once time is up, the game ends.

 

Enjoy!


Posted by Jeffmakesgames - April 27th, 2015


So, I am working to get you all a 9th mode of play.  I am still working on a way to make it do the local high scores/achievements thing...

 

(EDIT): And done.  Introducing: Mini.


Posted by Jeffmakesgames - April 22nd, 2015


Hey-oh.

So, I been having quite a busy month with things, so I haven't had time to get to updating Number Factor.

Also, for the past few months, my computer has been randomly freezing up when left idle for a period of time.  I have no idea why.  I checked many things.

It could be the motherboard... or the memory... or the hard drive... or a Windows 7 update, I do not know.

 


Posted by Jeffmakesgames - April 15th, 2015


So, I am working on a way to make Number Factor somehow, locally save data in the local storage of your browser.  I tried something but it didn't work, so back to the drawing board.

I definitely want to make it so people have their own personal Top 3 scores section for the current 8 modes, as well as achievements.  I am sure some of you would prefer the NG medals, but not sure if that can actually be done in html5.

How many achievements will there be?  I couldn't possibly say.  I would have to think them up of course.

Also, my schedule has been busy busy, so haven't had time to do much lately.  Hopefully will get some updates in a while.


Posted by Jeffmakesgames - April 11th, 2015


One project that I have always wanted to do, is a scrolling platformer.

Scratch that.

INFINITY scrolling platform.

Perfect.

What do I mean by infinity?  Well, here is the concept.  We have a start section, and then beyond that, the game randomly generates the next part from a number of pre-sets that attach to it, and any randomness to it.  As it keeps on going, the game keeps looking at the last section it makes, and choosing a compatible pre-set to connect.

[Start] > [Pre-Set 1] > [Pre-Set 5] > [Pre-Set 7] > [Pre-Set 11] > [Pre-Set 1] > [Pre-Set 4] > etc.

It would be a pretty big project to take on.  I would basically have to map every section and look at when it can be selected to be generated.  Some sections could be unique to others and even be repeated several times, offering new randomness in each bit.

 

Hopefully, you understood what I meant in this.

TL:DR - Randomly generating platformer. Pre-set made sections.  Plenty of random.


Posted by Jeffmakesgames - April 4th, 2015


So, first off I have just released v1.02 which adds one more example of disc matching, which should clear up any final confusion.  Hopefully you all understand the concept and enjoy getting some nice large scores.

(Pro-Tip: Try clearing the grid of all discs.  You get a nice bonus if you do.)

Secondly, I would love to get some music for this game project.  Maybe. I am not sure if I should make up some random loops in FLstudio, or keep the game music-less.  I am not much of a musician.  :P


Posted by Jeffmakesgames - April 3rd, 2015


Well now, what do we have here?  A spiffy and simple looking puzzle game.  You drop numbered discs into the grid, and when the number matches its 'connected group' size, it disappears.  With simple graphics and effects, and 8 modes of play, you should be entertained for a good long while.

Verison 1.00 was launched yesterday and was updated to 1.01 with a few tweaks to the help section in the game, to better visually explain how a disc count other discs together as a 'connected group'.

If you have not played it yet, I recommend checking out the game if you enjoy puzzle games - http://www.newgrounds.com/portal/view/655621

Questions? Comments? Feedback? Suggestions?  Ask and or tell away.

 

PRO-TIP: 1-discs can be a real pain in the arse.  Remember that they either need the entire column to be clear of other discs so its not counting any discs above and or below it, OR the very left and right side of it to be clear.  The entire row does not have to be empty.  This way, the disc is only counting itself.